Color image of a Glibben head from the Terres Rising game

Welcome to Terres Rising!

Image from a Terres Rising event

Terres Rising is a live action role playing game set in a medieval-style fantasy world known as Ashriya. The star Terres rises in the sky approximately 4 or 5 times a year and it is well known that great events occur at these times.

The time of Terres Rising is when we gather to witness the events that occur in the town of Crossroads, in the world of Ashriya. We welcome you into our world, and hope to have you join us for many enjoyable events.

Our 2011 season has concluded, click here to register for next season's events!

Latest News

Rulebook Version 5.2! by Tim (2011-08-24 11:38:00)

I am pleased to announce the completion of the newest rulebook revision!

It is available for download at: http://www.terresrising.com/main/download

It is not yet available as navigable on the website. (This will be done, soon.)

For the impatient and the thorough, the following is a list of the revisions.

If you have printed the Rulebook, you are advised to reprint the entire book, as several page numbers have changed, to accommodate the addition of clarifications, and a lot of general language has been edited.

  • Page 6 - Clarified Special Items
  • Page 7 - Clarified Attunement
  • Reformatted and clarified Line of Sight
  • Page 8 - Death Modified
  • Clarified Line of Voice
  • Page 12 - Undead, moved Unarmed Combat Claws 36" max from Free
  • Purchases to Bonuses.
  • Page 16 - Clarified First Aid
  • Page 20 - Shadow Cloak description revised
  • Page 22 - Eagle Eye modified
  • Page 27 - Feast of Strength, added Rip Out Rules.

Effects Chart

  • Life - Death effect is removed from target, and BP restored to 1.
  • Eagle Eye - Removed from Effects Chart.
  • Changed all Shadow Cloak to Invisible.

Rulebook Version 5.0! by Tim (2011-04-12 22:34:00)

I am pleased to announce the completion of the newest rulebook revision!

It is both available for download at: http://www.terresrising.com/main/download as well as being navigable on the website.

RULEBOOK REVISIONS 5.0:

  • Acknowledgements page edited
  • Page 3 - Edited text
  • Page 10 - Added for Elves under Free Purchases, Skilled Profession Header and Choice of 1 Skilled Profession
  • Page 13 - Ritika: removed text "+1 production point for each purchase of a production skill.", extra production point now integrated in "Production Points per purchase of Development"; see Artisan Production.
  • Page 15 to 22 - Adjusted formatting of text from page to page
  • Page 15 - Edited text of introductory paragraph
  • Page 16 - Changed names of Artisan skills to match the new standard of Lore (header) and Development (leveling).
  • Page 18 - Parry, fixed typo
  • Page 19 - Precision Strike, added "This skill can only be purchased three times, at character creation."
  • Page 19 - Second Wind, clarified description
  • Page 20 - Magic Shield, changed description to "This skill allows a character to resist any Magic based effect, and can be used on effects in progress."
  • Page 20 - Learn Spell, edited text
  • Page 20 - Read Magic, removed any relation to Rituals.
  • Page 20 - Ritual Lore, completely rewritten, increased to 3 SP
  • Page 20 - Ritual Development, edited text
  • Page 20 - Ritual Theory, new skill
  • Page 21 - Ritual Affinity, new skill
  • Page 21 - Contact reduced to 1 SP to purchase
  • Page 23 and 24 - Production Rules completely overhauled
  • Page 25 - Defined "attack" as "An attack is defined as a detrimental action that targets another character."
  • Page 26 - Added, "spells, like "Spell Shield" will defend against the first magical spell attack. It will not defend against beneficial magical spells."
  • Appendix B: World Primer - Fixed Typo in Krasslig; Modified Barulis entry and fixed typos; Added Alshambra; Removed Other Crossroads Notables.
  • Appendix D: Effects Chart - Destroy, added text "(a/k/a Shatter)."; Fear, added to chart.