PEOPLE AND CRITTERS

The Glibben
The Glibben are a mystical race who are found primarily in the Glibben Wood. Though there have been rumors of Glibben throughout the ages, they had never been seen in a concentration, nor their existence confirmed, until the Glibben Wood was found. There are even more types of Glibben than there are of the common races of Ashriya. Some Glibben are never seen, but their touch is felt in many ways. Glibben have been known to be extremely curious, mischievous, friendly, mean, passive, hostile, helpful, etc. In other words, you never know what you'll get from a Glibben.
Gitchee
The most common of the Glibben, the Gitchee are found in all parts of the Glibben Wood where people have wandered. They embody all characteristics of the Glibben as a whole, so one can never anticipate the actions of a Gitchee.
Dai'Haav
Since the Glibben Wood sprang up in Ashriya, those who travel by or through it have found themselves ruthlessly attacked by a creature of great power. He has decimated groups who travel through, but there have been numerous stories of lone travelers who have come upon the creature, frozen in fear and watched it walk right by them. Few have ever claimed to kill a Dai'Haav and those who have are generally known to be liars and drunkards.

Grey Messengers
Throughout all records of Ashriya, there has been mention of the Grey Messengers. They are commonly considered to be messengers of the gods, channeling the will, and sometimes even the voices, of the gods to the people of the land. Few are foolish enough to strike at them, but those who do suffer the consequences for the rest of their lives if their lives aren't immediately taken. The Grey are often merely stand and watch the goings on of the world and it is thought that they are sending their knowledge back to the gods who can see and hear through the Greys' eyes.

Karo-ya
Humans have always been the most numerous of the races of Ashriya. At some time during the Arid Years, a large number found themselves situated in the Wild Lands. Overcome by hunger and thirst, they gained strength by feasting upon their kin. Presently, the Wild Lands are filled with uncountable numbers of these cannibalistic men and women who will swarm over travelers, invade towns and settlements and even battle and eat one another.
Ezgart
In the final of the Dry Days, Ezgart's father, Shantor (now deceased), was a highly successful merchant. Rumors state that he had made a deal with the Glibben that allowed his caravan passage when no others were permitted. Ezgart took over his father's business after the end of the drought, but ten years ago, decided he wanted to settle down and run a tavern. He founded Crossroads on the side of a lake and created two roads (north and south), which allow access through the Wood to Crossroads. Ezgart has not been seen for a few years and his tavern manager says that he is away on family business.
Johnjon
Since Ezgart's disappearance, Johnjon has made sure that the tavern continues to run smoothly and oversees the staff. He is generally helpful and friendly, but does not take kindly to those who cause harm to come to the tavern or its employees.

Verin Kanobis
A living legend throughout the world, Verin travels freely across all of Ashriya. He is believed to be the most pious man who ever lived, dedicating his life to the worship of not only the Nine and One gods, but also minor gods who very few have ever heard of. It is rumored that Verin is older than the drought, but has made deals with numerous gods, which have allowed him to remain vital. Verin himself does not comment on such rumors.
King Derrick Calpol
Derrick's might is much more well-known than his intellectual capacity. After the disbanding of the Council of Five, Derrick worked for Barulis to control Crossroads until he declared himself King and turned on the Barulis guards who were working for him. One of the guards and a mage advisor, Kenton Sorrenson, left Barulis to join Derrick. Before settling in Crossroads, Derrick made a reputation for himself by being the first being to walk through the Wild Lands alone and live to tell about it.
Highlord Kenton Sorrenson
Highlord Sorrenson is generally regarded as the true ruling power of Derrickham. He is the ambassador to Crossroads and has shown a willingness to listen to the citizens and help them as he can.

Governor Liren Tyrell
Liren was appointed by King Derrick to run the town in his absence. In times of trouble, the town often depends upon Liren's calm leadership to see them through adversity.
Crossroads Council of Five:
As the town grew around the tavern, there became a need for a political body. Ezgart was never interested in governing and the members of the town selected a governing body of five. The council has been disbanded for numerous reasons. Don Montaro (Human) was poisoned at a feast for the town and his birthday. He never resurrected, but supposedly has been seen in the dreamworld. Zino Bulbar (Elven) was killed by unknown means after being lead into the woods by a young lady. He resurrected and returned to his family in Tangel. He has not returned to Crossroads since then. Mica Tinson (Ritika) was killed when a box delivered to him exploded on his way out of town. It is unknown who sent the box. He never resurrected. Tristemar Sykes (Mystic); Is the former Head of the local Mage's Guild. He no longer has any political authority in Crossroads. Derrick Calpol (Haroc); Current ruler of Crossroads.